Tennis for Two was first shown on October 18, 1958. The game was rendered as a horizontal line, representing the tennis court, and a short vertical line in the center, representing the tennis net. The first player would press the button on their controller to send the ball, a point of light, over the net, and it would either hit the net, reach the other side of the court, or fly out of bounds.
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Tennis for Two was first introduced on October 18, 1958, at one of the Lab’s annual visitors’ days. Two people played the electronic tennis game with separate controllers that connected to an analog computer and used an oscilloscope for a screen.
Tennis for Two: A tennis simulation game displayed on an oscilloscope and played with two custom aluminum controllers. The game depicts the tennis court as a long horizontal line and a small line in the middle representing the tennis net.
Developed by William Higginbotham, a physicist who worked on the Manhattan Project, Tennis for Two was completed on October 18, 1958, long before the first commercial video games were ever released. Tennis for Two was released long before Pong (20 years before) was developed, and though it has a similar premise the gameplay is dramatically different and extremely simple.
"Tennis for Two," was created in 1958 by William Higginbotham. When discussing the first video game in history, it is difficult to come to a conclusion as to which game was actually first. This is due the technical aspect of early video games, and also the purpose of their creation.
The argument has been made that Tennis for Two was the first video game. This is at least literally incorrect, as the game relies on an oscilloscope for display, over a rastered television image. It is arguably incorrect from a chronological perspective as well, predated by the likes of OXO , Nim, and the Cathode-Ray Tube Amusement Device ...
Possibly the first video game created simply for entertainment was 1958's Tennis for Two, featuring moving graphics on an oscilloscope. As computing technology improved over time, computers became smaller and faster, and the ability to work on them was opened up to university employees and undergraduate students by the end of the 1950s.
*** BACKGROUND MUSIC INFO IS BELOW! *** PLEASE READ THE COPYRIGHT INFORMATION BELOW ***Way back in 1958, William Higinbotham invented Tennis For Two to liven...